User contributions for Piita
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- 18:30, 8 December 2017 diff hist −48 LuxCoreRender Materials
- 18:29, 8 December 2017 diff hist +47 LuxCoreRender Materials Glass2 current
- 16:50, 8 December 2017 diff hist +4,011 N Motion Blur Created page with " ==How to do it== Insert a key frame for the objects that will be moving. Move forward one frame. Move/rotate your objects and insert another key frame. Go back to the previ..."
- 14:26, 8 December 2017 diff hist +45 LuxCoreRender Materials Glass2
- 14:21, 8 December 2017 diff hist 0 N File:Luxcore materials glass2.jpg current
- 21:13, 7 December 2017 diff hist +125 LuxCoreRender Materials Mix
- 21:09, 7 December 2017 diff hist +54 N File:Luxcore materials mix.jpg A mix of amorphous carbon metal and glossy translucent current
- 21:04, 7 December 2017 diff hist +50 LuxCoreRender Materials Rough Glass
- 21:03, 7 December 2017 diff hist +43 LuxCoreRender Materials Glass
- 21:02, 7 December 2017 diff hist 0 N File:Luxcore materials rough glass.jpg current
- 21:02, 7 December 2017 diff hist 0 N File:Luxcore materials glass.jpg current
- 18:34, 7 December 2017 diff hist +3,533 N LuxCoreRender Hair and Fur Created page with "LuxCoreRender includes a strand primitive to allow for efficient rendering of large collections of thin strands, such as hair, fur, grass, etc. It loads sets of curves in the..."
- 18:02, 7 December 2017 diff hist +67 LuxCoreRender Wiki →Information for Wiki Editors
- 17:47, 7 December 2017 diff hist +82 LuxCoreRender Wiki →Documentation
- 17:43, 7 December 2017 diff hist −89 LuxCoreRender Textures Blender
- 17:36, 7 December 2017 diff hist +4,749 N LuxCoreRender Textures Spectrum Created page with "<!-- =Colour and Spectrum= The colour of a light source or object depends on the wavelength of the light, or the combination of wavelengths at which a light source emits ligh..."
- 17:27, 7 December 2017 diff hist +138 LuxCoreRender Textures
- 17:19, 7 December 2017 diff hist +3,213 N LuxCoreRender Textures Fresnel Created page with "No LuxCore support yet. <!-- no luxcore support yet text is copy-paste from luxrender's wiki The fresnel textures are special textures used for loading optical data. The..." current
- 17:08, 7 December 2017 diff hist +8,594 N LuxCoreRender Textures Lux Created page with "In addition to the Blender Textures, LuxCoreRender support a number of its own procedural textures. These also include special textures for..." current
- 16:53, 7 December 2017 diff hist +9,887 N LuxCoreRender Textures Blender Created page with "LuxCoreRender includes an implementation of the procedural textures from Blender. This gives LuxCoreRender access to a powerful set of a textures to complement its own. Note t..."