User contributions for Piita
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- 09:18, 10 December 2017 diff hist 0 N File:Textures blender clouds.jpg
- 08:30, 10 December 2017 diff hist −28 LuxCoreRender Materials Cloth
- 08:25, 10 December 2017 diff hist 0 N File:Luxcore materials cloth.jpg current
- 08:24, 10 December 2017 diff hist +142 LuxCoreRender Materials current
- 19:56, 9 December 2017 diff hist −746 LuxCoreRender Materials
- 19:50, 9 December 2017 diff hist +54 LuxCoreRender Materials Glossy Coating
- 19:48, 9 December 2017 diff hist −239 LuxCoreRender Materials
- 19:45, 9 December 2017 diff hist 0 N File:Luxcore materials glossy coating.jpg current
- 19:19, 9 December 2017 diff hist +72 LuxCoreRender Materials Null
- 19:15, 9 December 2017 diff hist +484 LuxCoreRender Materials
- 19:07, 9 December 2017 diff hist +174 LuxCoreRender Materials
- 16:18, 9 December 2017 diff hist +1,926 LuxCoreRender Materials
- 16:02, 9 December 2017 diff hist 0 N File:Luxcore materials null.jpg current
- 09:23, 9 December 2017 diff hist −109 LuxCoreRender Materials Matte Translucent
- 09:11, 9 December 2017 diff hist +44 LuxCoreRender Materials Mix
- 08:41, 9 December 2017 diff hist −161 LuxCoreRender Materials Rough Glass
- 08:14, 9 December 2017 diff hist +19 LuxCoreRender Materials Glass
- 08:02, 9 December 2017 diff hist 0 N File:Glass architectural.jpg current
- 20:40, 8 December 2017 diff hist +11,643 N Lighting Created page with " ==Light Types== ===Area Lights and Mesh Lights=== The most common way of lighting in LuxCoreRender is by using area lights. With this light you are able to simulate a wide..."
- 19:03, 8 December 2017 diff hist +899 Motion Blur current