User contributions for Piita
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- 19:07, 9 December 2017 diff hist +174 LuxCoreRender Materials
- 16:18, 9 December 2017 diff hist +1,926 LuxCoreRender Materials
- 16:02, 9 December 2017 diff hist 0 N File:Luxcore materials null.jpg current
- 09:23, 9 December 2017 diff hist −109 LuxCoreRender Materials Matte Translucent
- 09:11, 9 December 2017 diff hist +44 LuxCoreRender Materials Mix
- 08:41, 9 December 2017 diff hist −161 LuxCoreRender Materials Rough Glass
- 08:14, 9 December 2017 diff hist +19 LuxCoreRender Materials Glass
- 08:02, 9 December 2017 diff hist 0 N File:Glass architectural.jpg current
- 20:40, 8 December 2017 diff hist +11,643 N Lighting Created page with " ==Light Types== ===Area Lights and Mesh Lights=== The most common way of lighting in LuxCoreRender is by using area lights. With this light you are able to simulate a wide..."
- 19:03, 8 December 2017 diff hist +899 Motion Blur current
- 18:30, 8 December 2017 diff hist −48 LuxCoreRender Materials
- 18:29, 8 December 2017 diff hist +47 LuxCoreRender Materials Glass2 current
- 16:50, 8 December 2017 diff hist +4,011 N Motion Blur Created page with " ==How to do it== Insert a key frame for the objects that will be moving. Move forward one frame. Move/rotate your objects and insert another key frame. Go back to the previ..."
- 14:26, 8 December 2017 diff hist +45 LuxCoreRender Materials Glass2
- 14:21, 8 December 2017 diff hist 0 N File:Luxcore materials glass2.jpg current
- 21:13, 7 December 2017 diff hist +125 LuxCoreRender Materials Mix
- 21:09, 7 December 2017 diff hist +54 N File:Luxcore materials mix.jpg A mix of amorphous carbon metal and glossy translucent current
- 21:04, 7 December 2017 diff hist +50 LuxCoreRender Materials Rough Glass
- 21:03, 7 December 2017 diff hist +43 LuxCoreRender Materials Glass
- 21:02, 7 December 2017 diff hist 0 N File:Luxcore materials rough glass.jpg current