User contributions for Piita
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- 15:30, 13 December 2017 diff hist 0 N File:Luxcore textures blend.jpg current
- 20:17, 12 December 2017 diff hist 0 N File:Luxcore textures brick.jpg current
- 18:35, 12 December 2017 diff hist +44 LuxCoreRender Tutorials
- 18:23, 12 December 2017 diff hist 0 N File:Tutorial beer.jpg current
- 16:53, 12 December 2017 diff hist +6,670 N External Resources Created page with "For now, this is a copy-paste from luxrender wiki. todo: check the links. Also maybe create a table for the textures and mark which ones offer Creative Commons licenses (good..."
- 16:27, 12 December 2017 diff hist +5,338 N Environment Map Created page with "Copy-paste from luxrender wiki == General == In LuxRender an environment map serves two purposes: * environment lighting map * reflection map Environment maps provide comp..." current
- 16:19, 12 December 2017 diff hist −4,332 Lighting
- 15:54, 12 December 2017 diff hist +4,724 N Lighting With IES Files split IES data to its own page to keep the lighting page short and simple. current
- 15:37, 12 December 2017 diff hist +31 LuxCoreRender Procedural Textures
- 15:17, 12 December 2017 diff hist +6 LuxCoreRender Procedural Textures
- 15:15, 12 December 2017 diff hist 0 N File:Luxcore textures checkerboard.jpg current
- 15:14, 12 December 2017 diff hist 0 N File:Luxcore textures marble.jpg
- 21:42, 11 December 2017 diff hist +8 LuxCoreRender Procedural Textures
- 20:17, 11 December 2017 diff hist 0 N File:Luxcore textures stucci.jpg current
- 20:14, 11 December 2017 diff hist 0 N File:Luxcore textures musgrave.jpg current
- 19:59, 11 December 2017 diff hist −494 Lighting
- 19:02, 11 December 2017 diff hist −1,046 Lighting
- 18:03, 11 December 2017 diff hist 0 N File:Luxcore textures dots.jpg current
- 17:45, 11 December 2017 diff hist +7 LuxCoreRender Procedural Textures
- 17:43, 11 December 2017 diff hist 0 N File:Luxcore textures distorted noise.jpg current
- 16:44, 11 December 2017 diff hist −2 LuxCoreRender Procedural Textures
- 16:41, 11 December 2017 diff hist 0 N File:Luxcore textures wrinkled.jpg current
- 16:41, 11 December 2017 diff hist 0 N File:Luxcore textures voronoi.jpg current
- 16:41, 11 December 2017 diff hist 0 N File:Luxcore textures wood.jpg current
- 16:41, 11 December 2017 diff hist 0 N File:Luxcore textures clouds.jpg current
- 16:33, 11 December 2017 diff hist 0 N File:Luxcore textures fbm.jpg current
- 16:59, 10 December 2017 diff hist +766 N LuxCoreRender Textures Cloud Created page with " This texture creates a 3D volumetric cloud. '''Parameters''' *'''radius''': overall cloud radius inside the base cube *'''noisescale''': strength of the noise *'''turbulenc..." current
- 16:51, 10 December 2017 diff hist +55 LuxCoreRender Textures Blender current
- 16:03, 10 December 2017 diff hist +331 LuxCoreRender Textures Spectrum
- 14:59, 10 December 2017 diff hist −845 LuxCoreRender Textures
- 14:38, 10 December 2017 diff hist +1,842 N LuxCoreRender Brick Texture Created page with " *Output value: float or color The brick texture generates a 3D projection of a tiled brick-and-mortar pattern.<br /> The parameters can be changed to simulate a variety of c..."
- 13:24, 10 December 2017 diff hist 0 LuxCoreRender Procedural Textures
- 13:23, 10 December 2017 diff hist 0 File:Textures blender clouds.jpg Piita uploaded a new version of File:Textures blender clouds.jpg current
- 13:20, 10 December 2017 diff hist +18,824 N LuxCoreRender Procedural Textures Created page with " LuxCoreRender's procedural textures are very flexible and covers a wide range of different looks. Not only that, but they can also be combined by using the Math node which pr..."
- 12:44, 10 December 2017 diff hist −813 LuxCoreRender Textures Blender
- 09:49, 10 December 2017 diff hist +1,637 LuxCoreRender Textures Blender
- 09:18, 10 December 2017 diff hist 0 N File:Textures blender clouds.jpg
- 08:30, 10 December 2017 diff hist −28 LuxCoreRender Materials Cloth
- 08:25, 10 December 2017 diff hist 0 N File:Luxcore materials cloth.jpg current
- 08:24, 10 December 2017 diff hist +142 LuxCoreRender Materials current
- 19:56, 9 December 2017 diff hist −746 LuxCoreRender Materials
- 19:50, 9 December 2017 diff hist +54 LuxCoreRender Materials Glossy Coating
- 19:48, 9 December 2017 diff hist −239 LuxCoreRender Materials
- 19:45, 9 December 2017 diff hist 0 N File:Luxcore materials glossy coating.jpg current
- 19:19, 9 December 2017 diff hist +72 LuxCoreRender Materials Null
- 19:15, 9 December 2017 diff hist +484 LuxCoreRender Materials
- 19:07, 9 December 2017 diff hist +174 LuxCoreRender Materials
- 16:18, 9 December 2017 diff hist +1,926 LuxCoreRender Materials
- 16:02, 9 December 2017 diff hist 0 N File:Luxcore materials null.jpg current
- 09:23, 9 December 2017 diff hist −109 LuxCoreRender Materials Matte Translucent
- 09:11, 9 December 2017 diff hist +44 LuxCoreRender Materials Mix
- 08:41, 9 December 2017 diff hist −161 LuxCoreRender Materials Rough Glass
- 08:14, 9 December 2017 diff hist +19 LuxCoreRender Materials Glass
- 08:02, 9 December 2017 diff hist 0 N File:Glass architectural.jpg current
- 20:40, 8 December 2017 diff hist +11,643 N Lighting Created page with " ==Light Types== ===Area Lights and Mesh Lights=== The most common way of lighting in LuxCoreRender is by using area lights. With this light you are able to simulate a wide..."
- 19:03, 8 December 2017 diff hist +899 Motion Blur current
- 18:30, 8 December 2017 diff hist −48 LuxCoreRender Materials
- 18:29, 8 December 2017 diff hist +47 LuxCoreRender Materials Glass2 current
- 16:50, 8 December 2017 diff hist +4,011 N Motion Blur Created page with " ==How to do it== Insert a key frame for the objects that will be moving. Move forward one frame. Move/rotate your objects and insert another key frame. Go back to the previ..."
- 14:26, 8 December 2017 diff hist +45 LuxCoreRender Materials Glass2
- 14:21, 8 December 2017 diff hist 0 N File:Luxcore materials glass2.jpg current
- 21:13, 7 December 2017 diff hist +125 LuxCoreRender Materials Mix
- 21:09, 7 December 2017 diff hist +54 N File:Luxcore materials mix.jpg A mix of amorphous carbon metal and glossy translucent current
- 21:04, 7 December 2017 diff hist +50 LuxCoreRender Materials Rough Glass
- 21:03, 7 December 2017 diff hist +43 LuxCoreRender Materials Glass
- 21:02, 7 December 2017 diff hist 0 N File:Luxcore materials rough glass.jpg current
- 21:02, 7 December 2017 diff hist 0 N File:Luxcore materials glass.jpg current
- 18:34, 7 December 2017 diff hist +3,533 N LuxCoreRender Hair and Fur Created page with "LuxCoreRender includes a strand primitive to allow for efficient rendering of large collections of thin strands, such as hair, fur, grass, etc. It loads sets of curves in the..."
- 18:02, 7 December 2017 diff hist +67 LuxCoreRender Wiki →Information for Wiki Editors
- 17:47, 7 December 2017 diff hist +82 LuxCoreRender Wiki →Documentation
- 17:43, 7 December 2017 diff hist −89 LuxCoreRender Textures Blender
- 17:36, 7 December 2017 diff hist +4,749 N LuxCoreRender Textures Spectrum Created page with "<!-- =Colour and Spectrum= The colour of a light source or object depends on the wavelength of the light, or the combination of wavelengths at which a light source emits ligh..."
- 17:27, 7 December 2017 diff hist +138 LuxCoreRender Textures
- 17:19, 7 December 2017 diff hist +3,213 N LuxCoreRender Textures Fresnel Created page with "No LuxCore support yet. <!-- no luxcore support yet text is copy-paste from luxrender's wiki The fresnel textures are special textures used for loading optical data. The..." current
- 17:08, 7 December 2017 diff hist +8,594 N LuxCoreRender Textures Lux Created page with "In addition to the Blender Textures, LuxCoreRender support a number of its own procedural textures. These also include special textures for..." current
- 16:53, 7 December 2017 diff hist +9,887 N LuxCoreRender Textures Blender Created page with "LuxCoreRender includes an implementation of the procedural textures from Blender. This gives LuxCoreRender access to a powerful set of a textures to complement its own. Note t..."
- 14:31, 6 December 2017 diff hist +4,399 N LuxCoreRender Textures Created page with " == Color, Float and Fresnel Textures == In LuxCoreRender, all textures output one of three kinds of values: colors, floats (numerical data) or fresnel data (optical properti..."
- 12:07, 6 December 2017 diff hist +1,548 N Normal Mapping Created page with "Normal mapping is the process of using a texture to vary the surface normal of an object. It can be used to add details to a lower-poly mesh from a generated texture, or by us..."
- 09:30, 6 December 2017 diff hist +480 LuxCoreRender Materials
- 09:21, 6 December 2017 diff hist +28 LuxCoreRender Volumes
- 09:18, 6 December 2017 diff hist +11,122 N LuxCoreRender Volumes Created page with "LuxCoreRender includes a flexible and powerful volume system that controls how light behaves when it moves through objects or the space in-between objects. When creating a sc..."
- 21:37, 5 December 2017 diff hist +1,757 N LuxCoreRender Materials Rough Glass Created page with "The Rough Glass material represents a rough dielectric surface. It works well for frosted glass and some kinds of ice. == Options == === IOR === The index of refraction..."
- 21:24, 5 December 2017 diff hist +50 LuxCoreRender Materials Glass
- 21:19, 5 December 2017 diff hist +4,209 N LuxCoreRender Materials Glass2 Created page with "Glass2 is an updated version of the basic glass material. It is the recommended material for glass, crystals, gemstones, transparent plastics and clear liquids. It takes its..."
- 18:12, 5 December 2017 diff hist +5,170 N LuxCoreRender Materials Glass Created page with " The glass material represents a smooth dielectric substance. It works well for materials such glass, crystals, clear liquid, transparent plastic, and gemstones. == Options..."
- 17:21, 5 December 2017 diff hist +46 LuxCoreRender Materials Velvet
- 17:20, 5 December 2017 diff hist 0 N File:Luxcore materials velvet.jpg current
- 17:18, 5 December 2017 diff hist +55 LuxCoreRender Materials Matte Translucent
- 17:17, 5 December 2017 diff hist 0 N File:Luxcore materials matte translucent.jpg current
- 21:13, 4 December 2017 diff hist +49 LuxCoreRender Materials Metal
- 21:12, 4 December 2017 diff hist 0 N File:Luxcore materials metal alu.jpg current
- 21:12, 4 December 2017 diff hist +46 LuxCoreRender Materials Mirror
- 21:11, 4 December 2017 diff hist 0 N File:Luxcore materials mirror.jpg current
- 21:10, 4 December 2017 diff hist +44 LuxCoreRender Materials Matte
- 21:09, 4 December 2017 diff hist 0 N File:Luxcore materials matte.jpg current
- 21:09, 4 December 2017 diff hist +58 LuxCoreRender Materials Glossy Translucent
- 21:07, 4 December 2017 diff hist 0 N File:Luxcore materials glossy translucent.jpg current
- 21:05, 4 December 2017 diff hist +53 LuxCoreRender Materials Car Paint
- 21:03, 4 December 2017 diff hist 0 N File:Luxcore materials car paint bmw.jpg current
- 21:01, 4 December 2017 diff hist +47 LuxCoreRender Materials Glossy