LuxCoreRender Release Notes v2.10: Difference between revisions
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Initial write of BlendLuxCore release notes |
BLC known problems |
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===Known Problems=== | ===Known Problems=== | ||
* Crashes are observed on macOS with Blender 4.2 and Blender 4.3. Related to window resizing and render completion. Unknown if Blender specific or also happening in standalone. | |||
* Motion blur does not seem to work on "deeper iterations", e.g. copying an instanced object |
Revision as of 09:50, 9 May 2025
LuxCore
New Features
Fixed Bugs
Known Problems
BlendLuxCore
New Features
- Compatibility for Blender 4.2 and 4.3
- Partial compatibility for Blender 4.4 (not a release goal)
- Moved from Blenders addon system to the new extension system
- BlendLuxCore no longer bundles LuxCore binaries, platform specific binaries now distributed via PyPi
- Changed build pipeline from Azure to GitHub CI/CD
- Add square-root option to math node (alias to power 0.5)
- Add a setting to suppress LuxCore console log output
- Glass material now accepts IOR < 1
- Materials can now be individually excluded from material override
- BlendLuxCore specific menus are marked with an icon
Fixed Bugs
- Motion blur support for instances
- Improve custom normals export time by utilizing mesh.loops.foreach_get()
- LOL: Changed data access to adapt to new webhosting requirements
Known Problems
- Crashes are observed on macOS with Blender 4.2 and Blender 4.3. Related to window resizing and render completion. Unknown if Blender specific or also happening in standalone.
- Motion blur does not seem to work on "deeper iterations", e.g. copying an instanced object