LuxCoreRender Textures Spectrum

From LuxCoreRender Wiki
Jump to navigation Jump to search
The printable version is no longer supported and may have rendering errors. Please update your browser bookmarks and please use the default browser print function instead.

Blackbody

By indicating a color temperature, you can easier get the correct light color in your scene. Some general color temperatures for common light sources are:

  • Candles (1850K)
  • Incandescent (2700)
  • Halogen (3000K)
  • Fluorescent (4200)
  • The sun (5000-6500K)

The target mood of a scene can be achieved by picking the right color temperature. Westinghouselighting.com and Lovel.com has got good guides for that.
For a detailed explanation of color temperature, see for example techmind.org


Color Depth

  • Output value: color

Color depth, also known as color at depth, is a texture designed to make setting absorption simpler. Normally, you set absorption by defining the color that will be absorbed, resulting in a color control that is essentially "backwards". This texture allows you to instead set the desired result color and how far the light should penetrate before reaching that color.

Parameters

  • Transmission color - The target color of the transmitted light as it reaches the defined depth
  • Depth - The depth in meters at which the specified transmission color is reached