https://wiki.luxcorerender.org/index.php?title=LuxCoreRender_Textures_Cloud&feed=atom&action=historyLuxCoreRender Textures Cloud - Revision history2024-03-28T10:05:50ZRevision history for this page on the wikiMediaWiki 1.37.6https://wiki.luxcorerender.org/index.php?title=LuxCoreRender_Textures_Cloud&diff=168&oldid=prevPiita: Created page with " This texture creates a 3D volumetric cloud. '''Parameters''' *'''radius''': overall cloud radius inside the base cube *'''noisescale''': strength of the noise *'''turbulenc..."2017-12-10T16:59:50Z<p>Created page with " This texture creates a 3D volumetric cloud. '''Parameters''' *'''radius''': overall cloud radius inside the base cube *'''noisescale''': strength of the noise *'''turbulenc..."</p>
<p><b>New page</b></p><div><br />
This texture creates a 3D volumetric cloud. <br />
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'''Parameters'''<br />
*'''radius''': overall cloud radius inside the base cube<br />
*'''noisescale''': strength of the noise<br />
*'''turbulence''': size of the noise displacement<br />
*'''sharpness''': noise sharpness - increase for more spikey appearance<br />
*'''noiseoffset''': offset value for noise pattern<br />
*'''numspheres''': count of spheres for cumulus cloud generation<br />
*'''octaves''': the range of noise frequencies - higher values create more *'''omega''': the amount of noise per octave<br />
*'''variability''': amount of extra noise<br />
*'''baseflatness''': the strength of the flattening effect on the bottom of the cloud<br />
*'''spheresize''': size of spheres for cumulus cloud generation<br />
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todo: explain how to set it up. mention 3D mapping.</div>Piita