Difference between revisions of "LuxCoreRender Release Notes v2.3"

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(Created page with "=LuxCore= ===New Features=== * Path space regularization can now be used to render SDS paths with hybrid backward/forward path tracing * LuxCoreUI now shows eye and light pa...")
 
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* [https://github.com/LuxCoreRender/BlendLuxCore/issues/167 Inserted keyframes in material node graph don't show up in graph editor or anywhere else]
* [https://github.com/LuxCoreRender/BlendLuxCore/issues/167 Inserted keyframes in material node graph don't show up in graph editor or anywhere else]
* [https://github.com/LuxCoreRender/BlendLuxCore/issues/148 Blender crashes when Ctrl+C is pressed to copy an object with a material]
* Rendering with caches (e.g. PhotonGI, DLSC, Env. light cache) can lead to problems '''if border rendering is enabled'''. A workaround is to disable automatic radius estimation and setting the radius manually instead when using border rendering.
* Rendering with caches (e.g. PhotonGI, DLSC, Env. light cache) can lead to problems '''if border rendering is enabled'''. A workaround is to disable automatic radius estimation and setting the radius manually instead when using border rendering.

Revision as of 10:31, 1 October 2019

LuxCore

New Features

  • Path space regularization can now be used to render SDS paths with hybrid backward/forward path tracing
  • LuxCoreUI now shows eye and light pass counters if light tracing is enabled
  • FILESAVER now expands inline exported constant texture values
  • PhotonGI caustic scene re-factored to work with Vertex Merging (i.e. SPPM in this case)
  • It is now possible to use light tracing for normal caustics and PhotonGI cache for SDS paths

Fixed Bugs

  • None

Blender Addon (BlendLuxCore)

New features

Fixed Bugs

Known problems