Difference between revisions of "LuxCoreRender Release Notes v2.1"

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* [https://github.com/LuxCoreRender/BlendLuxCore/commit/1de72035ed76c6343e44cef90368e02d3ec40283 add support for smoke velocity channel]
* [https://github.com/LuxCoreRender/BlendLuxCore/commit/1de72035ed76c6343e44cef90368e02d3ec40283 add support for smoke velocity channel]
* [https://github.com/LuxCoreRender/BlendLuxCore/commit/eb059f09216abb3956972606078da3c28f6b18df add lightgroup support for volumes]
* [https://github.com/LuxCoreRender/BlendLuxCore/commit/eb059f09216abb3956972606078da3c28f6b18df add lightgroup support for volumes]
* [https://github.com/LuxCoreRender/BlendLuxCore/commit/6dbc6acce2de688988f44da1c8782afdb9b52e1f new invert texture node]


Fixed bugs:
Fixed bugs:

Revision as of 11:22, 30 May 2018

LuxCore

New features:

  • Denoiser
  • Updated to VisualStudio C++ 2017
  • Updated to Boost v1.67
  • Updated to OpenImageIO v1.8.11
  • Updated to OpenEXR v2.2.0
  • Updated to Embree v3.2.0

Fixed bugs:

  • Fixed few errors in pyluxcoretools
  • Fixed infinite lights emission for BIDIRCPU/LIGTHCPU
  • Normal mesh now have a local space like instanced mesh (for animation and procedural textures)

Known problems:

BlendLuxCore

New features:

Fixed bugs:

Known problems: