Difference between revisions of "LuxCoreRender Release Notes v2.1"

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''Alpha0 released''
''Alpha0 released''


* [https://github.com/LuxCoreRender/BlendLuxCore/commit/7462f6ed0efbc9809fd78cdaa0635dde20653d9f show a label in the UI if OpenCL engine is selected in build without OpenCL support]
* [https://github.com/LuxCoreRender/BlendLuxCore/commit/7462f6ed0efbc9809fd78cdaa0635dde20653d9f Show a label in the UI if OpenCL engine is selected in build without OpenCL support]
* [https://github.com/LuxCoreRender/BlendLuxCore/commit/321e330e2adaebf466423c593fbc5b9574c5785b Allow random sampler to be used with Bidir (for better denoising results), show a warning if Metropolis is combined with the denoiser]
* [https://github.com/LuxCoreRender/BlendLuxCore/commit/321e330e2adaebf466423c593fbc5b9574c5785b Allow random sampler to be used with Bidir (for better denoising results), show a warning if Metropolis is combined with the denoiser]
* [https://github.com/LuxCoreRender/BlendLuxCore/commit/d84e439090b76616756872bfac4671663e21413d do not create a lightgroup pass if only the default lightgroup is used]
* [https://github.com/LuxCoreRender/BlendLuxCore/commit/d84e439090b76616756872bfac4671663e21413d Do not create a lightgroup pass if only the default lightgroup is used]
* [https://github.com/LuxCoreRender/BlendLuxCore/commit/d13cc59dcf1b24dcecf33b573f740bc744a08840 add operator to import multiple images at once (node editor), restructure node categories]
* [https://github.com/LuxCoreRender/BlendLuxCore/commit/d13cc59dcf1b24dcecf33b573f740bc744a08840 Add operator to import multiple images at once (node editor), restructure node categories]
* [https://github.com/LuxCoreRender/BlendLuxCore/commit/49b66f7d2969419fc5c3a271d0b00b5cb85e2b60 make LuxCore nodes work with reroutes]
* [https://github.com/LuxCoreRender/BlendLuxCore/commit/49b66f7d2969419fc5c3a271d0b00b5cb85e2b60 Make LuxCore nodes work with reroutes]
* [https://github.com/LuxCoreRender/BlendLuxCore/commit/1de72035ed76c6343e44cef90368e02d3ec40283 add support for smoke velocity channel]
* [https://github.com/LuxCoreRender/BlendLuxCore/commit/1de72035ed76c6343e44cef90368e02d3ec40283 Add support for smoke velocity channel]
* [https://github.com/LuxCoreRender/BlendLuxCore/commit/eb059f09216abb3956972606078da3c28f6b18df add lightgroup support for volumes]
* [https://github.com/LuxCoreRender/BlendLuxCore/commit/eb059f09216abb3956972606078da3c28f6b18df Add lightgroup support for volumes]
* [https://github.com/LuxCoreRender/BlendLuxCore/commit/6dbc6acce2de688988f44da1c8782afdb9b52e1f new invert texture node]
* [https://github.com/LuxCoreRender/BlendLuxCore/commit/6dbc6acce2de688988f44da1c8782afdb9b52e1f New invert texture node]
* [https://github.com/LuxCoreRender/BlendLuxCore/issues/39 support for mesh auto smooth option]
* [https://github.com/LuxCoreRender/BlendLuxCore/issues/39 Support for mesh auto smooth option]
* [https://github.com/LuxCoreRender/BlendLuxCore/issues/21 Tile highlighting]
* [https://github.com/LuxCoreRender/BlendLuxCore/issues/21 Tile highlighting]
* [https://github.com/LuxCoreRender/BlendLuxCore/issues/169 Pause mode] [https://youtu.be/aw5E9B_jMww '''(Video)''']
* [https://github.com/LuxCoreRender/BlendLuxCore/issues/169 Pause mode] [https://youtu.be/aw5E9B_jMww '''(Video)''']
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''Alpha2 released''
''Alpha2 released''


* show a warning if the scene contains a lot of light sources
* Show a warning if the scene contains a lot of light sources
* expose direct light type property of triangle meshes
* Expose direct light type property of triangle meshes
* new render statistics panel in the image editor toolshelf (LuxCore category), provides in-depth render information with option to compare two render slots
* New render statistics panel in the image editor toolshelf (LuxCore category), provides in-depth render information with option to compare two render slots
* Add support for image sequences
* Add support for image sequences
* Improved export process and viewport render updates
* Improved export process and viewport render updates
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''Alpha3 released''
''Alpha3 released''


* remove min/max limits of world HDRI rotation
* Remove min/max limits of world HDRI rotation
* [https://github.com/LuxCoreRender/BlendLuxCore/commit/f0fb21391f6dcb8dbbac6fdc91ddaea1275d9f6b If pyluxcore import fails, show the most common error source in the error message]
* [https://github.com/LuxCoreRender/BlendLuxCore/commit/f0fb21391f6dcb8dbbac6fdc91ddaea1275d9f6b If pyluxcore import fails, show the most common error source in the error message]
* In world sky light settings, the dropdown for the linked sun light now shows only sun lamps as available options
* In world sky light settings, the dropdown for the linked sun light now shows only sun lamps as available options
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* Node editor: Submenu for frame and reroute nodes (in node add menu that is brought up with Shift+A)
* Node editor: Submenu for frame and reroute nodes (in node add menu that is brought up with Shift+A)
* Node editor: Various small node UI improvements (better default width, more compact UI, better readable UI)
* Node editor: Various small node UI improvements (better default width, more compact UI, better readable UI)
''Alpha4 released''


===Fixed Bugs===
===Fixed Bugs===
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* Export group instances as LuxCore instances
* Export group instances as LuxCore instances
* Fix export of lights in particle systems
* Fix export of lights in particle systems
''Alpha4 released''


===Known problems===
===Known problems===

Revision as of 12:20, 27 September 2018

LuxCore

New Features

  • Denoiser
  • Updated to VisualStudio C++ 2017

Alpha0 released

  • Updated to Boost v1.67
  • Updated to OpenImageIO v1.8.11
  • Updated to OpenEXR v2.2.0
  • Updated to Embree v3.2.0

Alpha1 released

Alpha2 released
Alpha3 released

  • Reworked the film of CPU engines to be shared among threads instead of copied, reducing memory usage of CPU engines (see this issue)
  • Added the support for a new Film output: SERIALIZED_FILM
  • Added the support for a new AOV: MATERIAL_ID_COLOR
  • New hair conversion function for the Blender addon, accelerates export and lowers memory usage drastically
  • OpenCL render engines now support Direct Light Sampling Cache

Alpha4 released

Fixed Bugs

  • Fixed few errors in pyluxcoretools

Alpha0 released

  • Fixed infinite lights emission for BIDIRCPU/LIGTHCPU
  • Normal mesh now have a local space like instanced mesh (for animation and procedural textures)

Alpha1 released
Alpha2 released

Alpha3 released
Alpha4 released

  • Periodic saves now update the files at the end of a rendering session

Known Problems

Blender Addon (BlendLuxCore)

New features

Alpha0 released

Alpha1 released

Alpha2 released

  • Show a warning if the scene contains a lot of light sources
  • Expose direct light type property of triangle meshes
  • New render statistics panel in the image editor toolshelf (LuxCore category), provides in-depth render information with option to compare two render slots
  • Add support for image sequences
  • Improved export process and viewport render updates

Alpha3 released

  • Remove min/max limits of world HDRI rotation
  • If pyluxcore import fails, show the most common error source in the error message
  • In world sky light settings, the dropdown for the linked sun light now shows only sun lamps as available options
  • Improved hair export (faster and drastically reduced memory usage), improved UI and descriptions of hair settings
  • Can now define hair UVs without creating vertex colors (this saves memory)
  • Can now interpolate vertex colors over each hair (user can specify root and tip colors)
  • Can now input RGB/HSV values into the constant color texture UI (without having to click on the color property)
  • Node editor: When a new link is about to replace an old link, reconnect the old link to another suitable socket on the same node, if possible
  • Node editor: Submenu for frame and reroute nodes (in node add menu that is brought up with Shift+A)
  • Node editor: Various small node UI improvements (better default width, more compact UI, better readable UI)

Alpha4 released

Fixed Bugs

Alpha0 released

Alpha1 released

Alpha2 released

Alpha3 released

Alpha4 released

Known problems