Difference between revisions of "LuxCoreRender Release Notes v2.0"

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* Added the pyluxcoremerge tool
* Added the pyluxcoremerge tool
* [https://forums.luxcorerender.org/viewtopic.php?f=5&t=32#p508 Added a fast path for duplicating many objects]. Mostly useful for particles.
* [https://forums.luxcorerender.org/viewtopic.php?f=5&t=32#p508 Added a fast path for duplicating many objects]. Mostly useful for particles.
* [https://forums.luxcorerender.org/viewtopic.php?f=2&t=45&p=605#p604 Improved glass sampling strategy]
* [https://forums.luxcorerender.org/viewtopic.php?f=2&t=45&p=605#p604 Improved glass and archglass sampling strategy]
* Added the support for Embree multi-segments motion blur
* [https://forums.luxcorerender.org/viewtopic.php?f=5&t=62 New RANDOM and SOBOL samplers to avoid regolar patterns in the early rendering stages]
* [https://forums.luxcorerender.org/viewtopic.php?f=5&t=62 New TILEPATHSAMPLER base on Sobol sequence (was plain random before)]
* Added the support for scene.camera.volume and scene.camera.autovolume.enable properties
* Added the support for new SAMPLECOUNT and CONVERGENCE AOVs
* [https://forums.luxcorerender.org/viewtopic.php?p=1189#p1184 Added the support for convergence based adaptive sampling to RANDOM and SOBOL samplers]
* [https://forums.luxcorerender.org/viewtopic.php?f=5&t=93 Visibility driven sampling of env. light sources (aka portals without portals)]
* [https://forums.luxcorerender.org/viewtopic.php?f=5&t=100 OpenCL/C++ hybrid rendering]
* [https://forums.luxcorerender.org/viewtopic.php?f=5&t=112 Camera invisible objects]
* [https://forums.luxcorerender.org/viewtopic.php?f=5&t=110 LuxCoreRender is now available as Python Wheel]
* [https://forums.luxcorerender.org/viewtopic.php?f=4&t=102#p1873 Added the support for rotations to UVmapping2D]
* [https://forums.luxcorerender.org/viewtopic.php?f=5&t=145 Added the support for Sphere and MapSphere light source]
* [https://forums.luxcorerender.org/viewtopic.php?f=5&t=16&start=30#p2407 New heterogeneous volume rendering code]
* [https://forums.luxcorerender.org/viewforum.php?f=5 Variance Clamping support in BIDIRCPU]


Fixed bugs:
Fixed bugs:
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* Fixed a memory leak in convergence test
* Fixed a memory leak in convergence test
* [http://www.luxrender.net/forum/viewtopic.php?f=16&t=13501 Fixed a problem in the computation of scene bounding sphere triggering wrong rendering with infinite lights and large scenes]
* [http://www.luxrender.net/forum/viewtopic.php?f=16&t=13501 Fixed a problem in the computation of scene bounding sphere triggering wrong rendering with infinite lights and large scenes]
* [https://github.com/LuxCoreRender/LuxCore/issues/11 Fixed PATHOCL+METROPOLIS output difference with PATHOCL+RANDOM/SOBOL]


Known problems:
Known problems:


* [https://github.com/LuxCoreRender/LuxCore/issues/11 PATHOCL+METROPOLIS output difference with PATHOCL+RANDOM/SOBOL]
* [https://github.com/LuxCoreRender/LuxCore/issues/103 LuxCore API requires latin locale]
* [https://github.com/LuxCoreRender/LuxCore/issues/2 accelerator.bvh.builder.type = EMBREE_MORTON doesn't work with the latest Embree]
* [https://github.com/LuxCoreRender/LuxCore/issues/2 accelerator.bvh.builder.type = EMBREE_MORTON doesn't work with the latest Embree]
* [https://github.com/LuxCoreRender/LuxCore/issues/29 Python crashes when calling sys.exit()]
* [https://github.com/LuxCoreRender/LuxCore/issues/29 Python crashes when calling sys.exit()]

Revision as of 08:58, 14 May 2018

New features:

Fixed bugs:

Known problems: