LuxCoreRender Materials Cloth

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Revision as of 10:32, 3 December 2017 by Piita (talk | contribs) (Created page with "The Cloth material simulates a woven fabric. The model's parameters are too many to expose individually, but presets are available for typical fabrics such as denim, polyester...")
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The Cloth material simulates a woven fabric. The model's parameters are too many to expose individually, but presets are available for typical fabrics such as denim, polyester cloth, wool and silk. The material is based on the PhD thesis "The Appearance of Woven Cloth" by Piti Irawan. LuxCoreRender's implementation is an adaptation of the code in Wenzel Jakob's Mitsuba renderer, which was again based on code by Irawan.

Important note: the object you are assigning this material to will have to be UV unwrapped for this material to work properly.


Options

Preset Name

Several presets are available with different stitch patterns: denim, silk charmeuse, cotton twill, wool gabardine, polyester lining cloth and silk shantung.


Warp and Weft Diffuse Color

Diffuse base color of the warp and weft fibers.


Warp and Weft Specular Color

Specular color of the warp and weft fibers.


Repeat U and V

Scale of the weave in U and V direction according to the UV unwrapping. The object needs to be unwrapped for this material to function properly.