Difference between revisions of "Denoiser Strength"

From LuxCoreRender Wiki
Jump to navigation Jump to search
(Created page with "For all people finding the intervention of the denoiser too strong: there is just one simple parameter to use to decide the "strength" of the denoiser, it is the histogram thr...")
 
 
(One intermediate revision by one other user not shown)
Line 1: Line 1:
For all people finding the intervention of the denoiser too strong: there is just one simple parameter to use to decide the "strength" of the denoiser, it is the histogram threshold. It is a threshold under where the denoiser will smooth similar pixel so: a lower value will make the denoiser less intrusive, while an higher value will smooth more pixels. The default values is 1.0.
'''This text applies to the BCD denoiser.'''
 
For all people finding the intervention of the denoiser too strong: there is just one simple parameter to use to decide the "strength" of the denoiser, it is the histogram threshold. It is a threshold under where the denoiser will smooth similar pixels so: a lower value will make the denoiser less intrusive, while an higher value will smooth more pixels. The default values is 1.0.


This is an example of a rendering with 64 samples per pixel (image pipeline #0) and a threshold of 0.25, 1.0 and 4.0 (image pipelines #1, #2, #3):
This is an example of a rendering with 64 samples per pixel (image pipeline #0) and a threshold of 0.25, 1.0 and 4.0 (image pipelines #1, #2, #3):


[[File:denoiser_strength.jpg|thumb|none|600px]]
[[File:denoiser_strength.jpg|thumb|none|600px]]

Latest revision as of 07:33, 25 July 2019

This text applies to the BCD denoiser.

For all people finding the intervention of the denoiser too strong: there is just one simple parameter to use to decide the "strength" of the denoiser, it is the histogram threshold. It is a threshold under where the denoiser will smooth similar pixels so: a lower value will make the denoiser less intrusive, while an higher value will smooth more pixels. The default values is 1.0.

This is an example of a rendering with 64 samples per pixel (image pipeline #0) and a threshold of 0.25, 1.0 and 4.0 (image pipelines #1, #2, #3):

Denoiser strength.jpg