Building LuxCoreRender (legacy)
Linux
First Run
# Static compilation scripts git clone https://github.com/LuxCoreRender/LinuxCompile.git cd LinuxCompile # LuxCore sources git clone https://github.com/LuxCoreRender/LuxCore.git # Start build script, pass the path to the LuxCore sources as first argument # This will take a very long time on the first run because it needs to compile all dependencies ./build-64-sse2 LuxCore
To test LuxCoreUI, you can now start it:
cd LuxCore ./bin/luxcoreui ./scenes/luxball/luxball-hdr.cfg
Recompiling
In case you edit any source files and want to recompile quickly, go to the LuxCore sources directory and run:
make -j8
(-j<n> specifies number of threads for the compilation process)
The compiled binaries are in LuxCore/bin/, the compiled libraries (e.g. pyluxcore.so) are in LuxCore/lib/