Building LuxCoreRender - FAQ: Difference between revisions
No edit summary |
|||
| Line 61: | Line 61: | ||
git bisect reset | git bisect reset | ||
</pre> | </pre> | ||
== Can I generate debug information for dependencies (LuxCoreDeps)? == | |||
Yes, it's possible, but only for local dependency build, for the moment. | |||
In this context, the build type is controlled by <code>DEPS_BUILD_TYPE</code> environment variable, so set it to your target build type before building: | |||
<pre>export DEPS_BUILD_TYPE=Debug</pre> | |||
Revision as of 06:10, 24 April 2026
Is it possible to set-up a local-only, end-to-end, build chain?
Yes it is, but for Linux only, at the moment, and starting with v2.11.
Also, important caveat: this kind of build is solely intended for development and tests. Do not use in production
- Step#1: Build dependencies locally
Use local plain build or local CI build of LuxCoreDeps
- Step#2: Inject local dependencies in LuxCore build
python -m build-system.luxmake deps --local <path/to/deps> --release test
- Step#3: Build a testing wheel
make wheel-test
- Step#4: Inject testing wheel in Blender:
Use BlendLuxHelper
For a debugging with luxcoreui only, one can also replace steps #3 & #4 by:
- Step#3bis: Build luxcoreui:
make luxcoreui
Can I use git bisect?
Yes, if you need to find a faulty commit, you can use git bisect.
In that case, please note the correct verb to build LuxCoreRender at each step is
make clear && make deps && make
Caveat: this method only works for version >= v2.10.0
Example for Linux (please adapt to other contexts):
# Start git bisecting git bisect start # Define bounds git bisect good samples-v2.10.0 # For instance git bisect bad HEAD # Build the app, test it and report status to git bisect make clear && make deps && make # Build at this stage ./out/install/Release/bin/luxcoreui mytestscene/render.cfg git bisect <good|bad|skip> # Depending on above test... # Bisection loop ... # At a certain point, the bisection stops and points at the faulty commit # You can reset bisection git bisect reset
Can I generate debug information for dependencies (LuxCoreDeps)?
Yes, it's possible, but only for local dependency build, for the moment.
In this context, the build type is controlled by DEPS_BUILD_TYPE environment variable, so set it to your target build type before building:
export DEPS_BUILD_TYPE=Debug