Building LuxCoreRender - FAQ: Difference between revisions

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== How to implement a fully local test chain? ==
== Is it possible, in a develop & debug context, to set-up a local-only build chain? ==


It is possible, in a develop & debug context, to implement a local-only build chain.
Yes it is!


Build dependencies:
Build dependencies:
Use local plain build or local CI build
Use local plain build or local CI build of LuxCoreDeps


Inject local dependencies in LuxCore build
Inject local dependencies in LuxCore build:
<pre>python -m build-system.luxmake.deps --local <path/to/deps></pre>
<pre>python -m build-system.luxmake.deps --local <path/to/deps></pre>


Build a wheel for test
Build a wheel for test:
<pre>make wheel-test</pre>
<pre>make wheel-test</pre>


Inject wheel for test in Blender:
Inject wheel for test in Blender:
Use BlendLuxHelper
Use BlendLuxHelper

Revision as of 13:14, 10 February 2026

Is it possible, in a develop & debug context, to set-up a local-only build chain?

Yes it is!

Build dependencies: Use local plain build or local CI build of LuxCoreDeps

Inject local dependencies in LuxCore build:

python -m build-system.luxmake.deps --local <path/to/deps>

Build a wheel for test:

make wheel-test

Inject wheel for test in Blender: Use BlendLuxHelper