Building LuxCoreRender: Difference between revisions
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classDef REPO fill:#0f0f0f0f,stroke:#333,stroke-width:4px,stroke-dasharray: 5 5,font-weight:bold,font-size:1.2rem | classDef REPO fill:#0f0f0f0f,stroke:#333,stroke-width:4px,stroke-dasharray: 5 5,font-weight:bold,font-size:1.2rem; | ||
subgraph sb_deps["LuxCoreRender/LuxCore"] | subgraph sb_deps["LuxCoreRender/LuxCore"] |
Revision as of 22:43, 18 April 2025
This page is under construction
Build targets
LuxCoreRender contains multiple targets:
Dependencies
Libraries:
- luxcore
- pyluxcore
LuxCore Python Wheels
Samples
- luxcoreui
- luxcoreconsole
Plugins - BlendLuxCore - <app plugins>
Pyluxcoretools
Building LuxCore Dependencies
Principles
LuxCore dependencies are built by LuxCoreDeps.
The process is:
- LuxCoreDeps populates a Conan cache by building each of the required dependencies from its sources.
- This cache is published in LuxCoreDeps releases.
- On LuxCore side, during the build, the cache is retrieved from the release and made available (restored) for LuxCore build.
Central build
LuxCoreDeps is intended to be run by Github CI/CD pipeline.
You will find all workflows in repository actions.:
- LuxCore Dependency Builder: build dependencies, triggered on-demand
- LuxCore Dependency Checker: test dependency build, triggered by push (call Builder)
- LuxCore Dependency Releaser: publish release of dependencies
In a typical workflow: Testing: Releasing
Local build
Local build is