Building LuxCoreRender: Difference between revisions

From LuxCoreRender Wiki
Jump to navigation Jump to search
No edit summary
Tag: Reverted
No edit summary
Tag: Manual revert
Line 7: Line 7:
<TODO: Show it as a graph when Diagrams extension is enabled>
<TODO: Show it as a graph when Diagrams extension is enabled>


{{#mermaida:graph TB
{{#mermaid:graph TB


classDef default fill:#f9f,stroke:#333,stroke-width:4px,font-size:1.0em;
classDef default fill:#f9f,stroke:#333,stroke-width:4px,font-size:1.0em;

Revision as of 18:33, 18 April 2025

This page is under construction

Build targets

LuxCore is made of several targets:

<TODO: Show it as a graph when Diagrams extension is enabled>


Dependencies

Libraries:

  • luxcore
  • pyluxcore

LuxCore Python Wheels

Samples

  • luxcoreui
  • luxcoreconsole

Plugins - BlendLuxCore - <app plugins>

Pyluxcoretools

Building LuxCore Dependencies

Principles

LuxCore dependencies are built by LuxCoreDeps.

The process is:

  • LuxCoreDeps populates a Conan cache by building each of the required dependencies from its sources.
  • This cache is published in LuxCoreDeps releases.
  • On LuxCore side, during the build, the cache is retrieved from the release and made available (restored) for LuxCore build.


Central build

LuxCoreDeps is intended to be run by Github CI/CD pipeline.

You will find all workflows in repository actions.:

  • LuxCore Dependency Builder: build dependencies, triggered on-demand
  • LuxCore Dependency Checker: test dependency build, triggered by push (call Builder)
  • LuxCore Dependency Releaser: publish release of dependencies

In a typical workflow: Testing: Releasing

Local build

Local build is