LuxCoreRender Release Notes v2.0: Difference between revisions

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* [https://forums.luxcorerender.org/viewtopic.php?f=5&t=93 Visibility driven sampling of env. light sources (aka portals without portals)]
* [https://forums.luxcorerender.org/viewtopic.php?f=5&t=93 Visibility driven sampling of env. light sources (aka portals without portals)]
* [https://forums.luxcorerender.org/viewtopic.php?f=5&t=100 OpenCL/C++ hybrid rendering]
* [https://forums.luxcorerender.org/viewtopic.php?f=5&t=100 OpenCL/C++ hybrid rendering]
* [https://forums.luxcorerender.org/viewtopic.php?f=5&t=112 Camera invisible objects]


Fixed bugs:
Fixed bugs:

Revision as of 13:36, 16 February 2018

New features:

Fixed bugs:

Known problems: