Building LuxCoreRender - FAQ: Difference between revisions

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<pre>make clear && make deps && make</pre>
<pre>make clear && make deps && make</pre>


Caveat: this method only works for version >= v2.10.0.
Caveat: this method only works for version >= v2.10.0

Revision as of 11:17, 14 March 2026

Is it possible to set-up a local-only, end-to-end, build chain?

Yes it is, but for Linux only, at the moment, and starting with v2.11.

Also, important caveat: this kind of build is solely intended for development and tests. Do not use in production


  • Step#1: Build dependencies locally

Use local plain build or local CI build of LuxCoreDeps


  • Step#2: Inject local dependencies in LuxCore build
python -m build-system.luxmake deps --local <path/to/deps> --release test


  • Step#3: Build a testing wheel
make wheel-test


  • Step#4: Inject testing wheel in Blender:

Use BlendLuxHelper


For a debugging with luxcoreui only, one can also replace steps #3 & #4 by:

  • Step#3bis: Build luxcoreui:
make luxcoreui

Can I use git bisect?

Yes, if you need to find a faulty commit, you can use git bisect.

In that case, please note the correct verb to build LuxCoreRender at each step is

make clear && make deps && make

Caveat: this method only works for version >= v2.10.0