LuxCoreRender Network Rendering: Difference between revisions
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*Export your scene in binary format (.bcf) | *Export your scene in binary format (.bcf) | ||
*Open | *Open PyLuxCoreTool on your master computer by selecting LuxCore Network Render in Blender or via command line | ||
*Click "add job" and select the binary luxcore scene (.bcf) | *Click "add job" and select the binary luxcore scene (.bcf) | ||
*On the client computers that should do the rendering work, open pyluxcoretool and choose "netnode" | *On the client computers that should do the rendering work, open pyluxcoretool and choose "netnode" |
Latest revision as of 01:11, 27 June 2019
Usage
Quick manual to use network rendering:
- Export your scene in binary format (.bcf)
- Open PyLuxCoreTool on your master computer by selecting LuxCore Network Render in Blender or via command line
- Click "add job" and select the binary luxcore scene (.bcf)
- On the client computers that should do the rendering work, open pyluxcoretool and choose "netnode"
- Click "Start node"
If you want the master to participate in rendering, do the steps for a client there, too (open pyluxcoretool a second time).
Installation on MacOS
python3, pip3 and PySide2 need to be installed.
The plugin assumes python3 is available from /usr/local/bin
or /usr/local/sbin
.
If you have an unusual install you can add symbolic links. If you don't have Python3 installed the easiest method is:
brew install python3 brew install pip3 pip3 install PySide2
If you're using pyenv and also have a brew install you may need to do
/usr/local/bin/pip3 install PySide2