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	<id>https://wiki.luxcorerender.org/index.php?action=history&amp;feed=atom&amp;title=LuxCoreRender_Brick_Texture</id>
	<title>LuxCoreRender Brick Texture - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.luxcorerender.org/index.php?action=history&amp;feed=atom&amp;title=LuxCoreRender_Brick_Texture"/>
	<link rel="alternate" type="text/html" href="https://wiki.luxcorerender.org/index.php?title=LuxCoreRender_Brick_Texture&amp;action=history"/>
	<updated>2026-04-08T17:20:23Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.5</generator>
	<entry>
		<id>https://wiki.luxcorerender.org/index.php?title=LuxCoreRender_Brick_Texture&amp;diff=1498&amp;oldid=prev</id>
		<title>Byob at 11:25, 5 May 2019</title>
		<link rel="alternate" type="text/html" href="https://wiki.luxcorerender.org/index.php?title=LuxCoreRender_Brick_Texture&amp;diff=1498&amp;oldid=prev"/>
		<updated>2019-05-05T11:25:43Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 13:25, 5 May 2019&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l28&quot;&gt;Line 28:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 28:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** for the correct pattern, flemish brickrun must be 0.75&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** for the correct pattern, flemish brickrun must be 0.75&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;bricktex&amp;#039;&amp;#039;&amp;#039;: color or texture of exposed brick face&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;bricktex&amp;#039;&amp;#039;&amp;#039;: color or texture of exposed brick face&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;brickmodtex&#039;&#039;&#039;: &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;modulation texture of brick face--sampled randomly for each brick to pick a color that will modify &lt;/del&gt;bricktex&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;--use it to break up color uniformity by creating a field of bricks with varying shades or colors&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;brickmodtex&#039;&#039;&#039;: &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Multiplied with &lt;/ins&gt;bricktex&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;mortartex&amp;#039;&amp;#039;&amp;#039;: color or texture of exposed mortar lines&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;mortartex&amp;#039;&amp;#039;&amp;#039;: color or texture of exposed mortar lines&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Byob</name></author>
	</entry>
	<entry>
		<id>https://wiki.luxcorerender.org/index.php?title=LuxCoreRender_Brick_Texture&amp;diff=213&amp;oldid=prev</id>
		<title>Byob: added image</title>
		<link rel="alternate" type="text/html" href="https://wiki.luxcorerender.org/index.php?title=LuxCoreRender_Brick_Texture&amp;diff=213&amp;oldid=prev"/>
		<updated>2017-12-13T10:03:36Z</updated>

		<summary type="html">&lt;p&gt;added image&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 12:03, 13 December 2017&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[File:Luxcore_textures_brick.jpg|thumb|300px]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Output value: float or color&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Output value: float or color&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Byob</name></author>
	</entry>
	<entry>
		<id>https://wiki.luxcorerender.org/index.php?title=LuxCoreRender_Brick_Texture&amp;diff=164&amp;oldid=prev</id>
		<title>Piita: Created page with &quot; *Output value: float or color  The brick texture generates a 3D projection of a tiled brick-and-mortar pattern.&lt;br /&gt; The parameters can be changed to simulate a variety of c...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.luxcorerender.org/index.php?title=LuxCoreRender_Brick_Texture&amp;diff=164&amp;oldid=prev"/>
		<updated>2017-12-10T14:38:14Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot; *Output value: float or color  The brick texture generates a 3D projection of a tiled brick-and-mortar pattern.&amp;lt;br /&amp;gt; The parameters can be changed to simulate a variety of c...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&lt;br /&gt;
*Output value: float or color&lt;br /&gt;
&lt;br /&gt;
The brick texture generates a 3D projection of a tiled brick-and-mortar pattern.&amp;lt;br /&amp;gt;&lt;br /&gt;
The parameters can be changed to simulate a variety of common brick and tile installations that have a repeating pattern.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;Note:&amp;#039;&amp;#039; it does not cross corners or handle curved surfaces in a realistic way.&lt;br /&gt;
&lt;br /&gt;
====Parameters====&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Bond type&amp;#039;&amp;#039;&amp;#039;: choice of 7 patterns: chain link, basket, herringbone, english, flemish, stacked, running&lt;br /&gt;
** 5 wall patterns&lt;br /&gt;
*** chain link, english, flemish, stacked, running&lt;br /&gt;
*** show on the object&amp;#039;s x-by-z faces by default (results dependent on object or global selected in Texture Transform coordinates).&lt;br /&gt;
*** use Texture Transform, Object Coords, Rotate to move the texture to the desired object face&lt;br /&gt;
** 3 floor patterns&lt;br /&gt;
*** herringbone, basket, stacked&lt;br /&gt;
*** show on the object&amp;#039;s x-by-y faces by default (results dependent on object or global selected in Texture Transform coordinates).&lt;br /&gt;
*** use Texture Transform, Object Coords, Rotate to move the texture to the desired object face&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Width&amp;#039;&amp;#039;&amp;#039;: length of brick (longest edge of brick by default)&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Height&amp;#039;&amp;#039;&amp;#039;: row size of brick (stacking height per brick)&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Depth&amp;#039;&amp;#039;&amp;#039;: size of brick face that is covered when stacked (buried inside the surface)&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Mortar size&amp;#039;&amp;#039;&amp;#039;: width of mortar line between bricks&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Bevel&amp;#039;&amp;#039;&amp;#039;: ?&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;brickrun&amp;#039;&amp;#039;&amp;#039;: amount of linear offset down the row between adjacent rows&lt;br /&gt;
** only works for running, english, flemish&lt;br /&gt;
** for the correct pattern, flemish brickrun must be 0.75&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;bricktex&amp;#039;&amp;#039;&amp;#039;: color or texture of exposed brick face&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;brickmodtex&amp;#039;&amp;#039;&amp;#039;: modulation texture of brick face--sampled randomly for each brick to pick a color that will modify bricktex--use it to break up color uniformity by creating a field of bricks with varying shades or colors&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;mortartex&amp;#039;&amp;#039;&amp;#039;: color or texture of exposed mortar lines&lt;/div&gt;</summary>
		<author><name>Piita</name></author>
	</entry>
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