MediaWiki API result

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Specify the format parameter to change the output format. To see the non-HTML representation of the JSON format, set format=json.

See the complete documentation, or the API help for more information.

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    "batchcomplete": "",
    "continue": {
        "arvcontinue": "20171203155503|51",
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    "query": {
        "allrevisions": [
            {
                "pageid": 1,
                "revisions": [
                    {
                        "revid": 1,
                        "parentid": 0,
                        "user": "MediaWiki default",
                        "anon": "",
                        "timestamp": "2017-11-28T15:09:43Z",
                        "comment": ""
                    },
                    {
                        "revid": 15,
                        "parentid": 1,
                        "user": "Byob",
                        "timestamp": "2017-12-02T11:24:34Z",
                        "comment": ""
                    },
                    {
                        "revid": 16,
                        "parentid": 15,
                        "user": "Dade",
                        "timestamp": "2017-12-02T16:04:54Z",
                        "comment": "/* Tutorials for Developers */"
                    },
                    {
                        "revid": 17,
                        "parentid": 16,
                        "user": "Dade",
                        "timestamp": "2017-12-02T16:05:08Z",
                        "comment": ""
                    },
                    {
                        "revid": 25,
                        "parentid": 17,
                        "user": "Byob",
                        "timestamp": "2017-12-02T17:08:39Z",
                        "comment": ""
                    },
                    {
                        "revid": 26,
                        "parentid": 25,
                        "user": "Byob",
                        "timestamp": "2017-12-02T17:09:14Z",
                        "comment": ""
                    },
                    {
                        "revid": 27,
                        "parentid": 26,
                        "user": "Byob",
                        "timestamp": "2017-12-02T17:10:57Z",
                        "comment": ""
                    }
                ],
                "ns": 0,
                "title": "LuxCoreRender Wiki"
            },
            {
                "pageid": 2,
                "revisions": [
                    {
                        "revid": 2,
                        "parentid": 0,
                        "user": "Byob",
                        "timestamp": "2017-12-02T08:51:53Z",
                        "comment": "Created page with \" == C++ Code == Files that need to be created: * Header: include/slg/film/imagepipeline/plugins/yourpluginname.h * Source: src/slg/film/imagepipeline/plugins/yourpluginname.cp...\""
                    },
                    {
                        "revid": 3,
                        "parentid": 2,
                        "user": "Byob",
                        "timestamp": "2017-12-02T09:15:01Z",
                        "comment": ""
                    },
                    {
                        "revid": 4,
                        "parentid": 3,
                        "user": "Byob",
                        "timestamp": "2017-12-02T09:22:07Z",
                        "comment": ""
                    },
                    {
                        "revid": 6,
                        "parentid": 4,
                        "user": "Byob",
                        "timestamp": "2017-12-02T09:28:08Z",
                        "comment": ""
                    },
                    {
                        "revid": 7,
                        "parentid": 6,
                        "user": "Byob",
                        "timestamp": "2017-12-02T09:34:45Z",
                        "comment": "/* Compile */"
                    },
                    {
                        "revid": 8,
                        "parentid": 7,
                        "user": "Byob",
                        "timestamp": "2017-12-02T09:37:09Z",
                        "comment": ""
                    },
                    {
                        "revid": 29,
                        "parentid": 8,
                        "user": "Byob",
                        "timestamp": "2017-12-02T18:06:35Z",
                        "comment": "/* Compile and Test */"
                    },
                    {
                        "revid": 48,
                        "parentid": 29,
                        "user": "Byob",
                        "timestamp": "2017-12-03T13:58:28Z",
                        "comment": ""
                    },
                    {
                        "revid": 49,
                        "parentid": 48,
                        "user": "Byob",
                        "timestamp": "2017-12-03T13:59:07Z",
                        "comment": ""
                    }
                ],
                "ns": 0,
                "title": "Writing an Imagepipeline Plugin"
            },
            {
                "pageid": 3,
                "revisions": [
                    {
                        "revid": 5,
                        "parentid": 0,
                        "user": "Byob",
                        "timestamp": "2017-12-02T09:27:09Z",
                        "comment": "Created page with \"== Linux ==   sdlfkj\""
                    },
                    {
                        "revid": 9,
                        "parentid": 5,
                        "user": "Byob",
                        "timestamp": "2017-12-02T09:47:42Z",
                        "comment": ""
                    },
                    {
                        "revid": 10,
                        "parentid": 9,
                        "user": "Byob",
                        "timestamp": "2017-12-02T09:48:17Z",
                        "comment": "/* Linux */"
                    },
                    {
                        "revid": 11,
                        "parentid": 10,
                        "user": "Byob",
                        "timestamp": "2017-12-02T09:54:08Z",
                        "comment": "/* Linux */"
                    },
                    {
                        "revid": 12,
                        "parentid": 11,
                        "user": "Byob",
                        "timestamp": "2017-12-02T09:54:39Z",
                        "comment": "/* Recompiling */"
                    },
                    {
                        "revid": 13,
                        "parentid": 12,
                        "user": "Byob",
                        "timestamp": "2017-12-02T09:54:52Z",
                        "comment": "/* Recompiling */"
                    },
                    {
                        "revid": 14,
                        "parentid": 13,
                        "user": "Byob",
                        "timestamp": "2017-12-02T09:56:01Z",
                        "comment": "/* First Run */"
                    }
                ],
                "ns": 0,
                "title": "Compiling LuxCore"
            },
            {
                "pageid": 4,
                "revisions": [
                    {
                        "revid": 18,
                        "parentid": 0,
                        "user": "Dade",
                        "timestamp": "2017-12-02T16:07:44Z",
                        "comment": "Created page with \"=LuxCore API Wiki=  ==Introduction==  The plan for LuxRender v2.0 has been defined during the 2013 summer and one of the major components is a new LuxRender C++ and Python API...\""
                    },
                    {
                        "revid": 19,
                        "parentid": 18,
                        "user": "Dade",
                        "timestamp": "2017-12-02T16:08:53Z",
                        "comment": ""
                    },
                    {
                        "revid": 21,
                        "parentid": 19,
                        "user": "Dade",
                        "timestamp": "2017-12-02T16:11:11Z",
                        "comment": ""
                    }
                ],
                "ns": 0,
                "title": "LuxCore API"
            },
            {
                "pageid": 5,
                "revisions": [
                    {
                        "revid": 20,
                        "parentid": 0,
                        "user": "Dade",
                        "timestamp": "2017-12-02T16:09:50Z",
                        "comment": "Created page with \"The SDL reference manual for the under development LuxCoreRender v2.0 is available [[LuxCore_SDL_Reference_Manual_v2.0|here]].\""
                    }
                ],
                "ns": 0,
                "title": "LuxCore SDL Reference Manual"
            },
            {
                "pageid": 6,
                "revisions": [
                    {
                        "revid": 22,
                        "parentid": 0,
                        "user": "Dade",
                        "timestamp": "2017-12-02T16:11:52Z",
                        "comment": "Created page with \"=SDL reference manual=  ==Render configuration file==  ===Seed===  The global seed value that is used to generate random numbers.<br> Two images rendered with the same seed wi...\""
                    },
                    {
                        "revid": 23,
                        "parentid": 22,
                        "user": "Dade",
                        "timestamp": "2017-12-02T16:20:30Z",
                        "comment": "/* SDL reference manual */"
                    },
                    {
                        "revid": 24,
                        "parentid": 23,
                        "user": "Byob",
                        "timestamp": "2017-12-02T17:05:08Z",
                        "comment": "/* Render Engine */ tried to update everything after the BIAS -> TILE renaming, but I'm sure I made mistakes"
                    },
                    {
                        "revid": 30,
                        "parentid": 24,
                        "minor": "",
                        "user": "Byob",
                        "timestamp": "2017-12-02T19:46:52Z",
                        "comment": "/* Render Engine */ small spelling stuff"
                    },
                    {
                        "revid": 42,
                        "parentid": 30,
                        "user": "Byob",
                        "timestamp": "2017-12-03T13:35:50Z",
                        "comment": "/* Volumes */"
                    },
                    {
                        "revid": 43,
                        "parentid": 42,
                        "user": "Byob",
                        "timestamp": "2017-12-03T13:37:26Z",
                        "comment": "/* Volumes */"
                    },
                    {
                        "revid": 44,
                        "parentid": 43,
                        "user": "Byob",
                        "timestamp": "2017-12-03T13:43:55Z",
                        "comment": "/* Type: carpaint */"
                    },
                    {
                        "revid": 45,
                        "parentid": 44,
                        "user": "Byob",
                        "timestamp": "2017-12-03T13:45:33Z",
                        "comment": "/* Type: glossytranslucent */"
                    },
                    {
                        "revid": 46,
                        "parentid": 45,
                        "user": "Byob",
                        "timestamp": "2017-12-03T13:47:21Z",
                        "comment": "/* Type: metal2 */ update fresnel texture link to point to new wiki"
                    },
                    {
                        "revid": 47,
                        "parentid": 46,
                        "user": "Byob",
                        "timestamp": "2017-12-03T13:48:36Z",
                        "comment": "/* Objects */ update link to shape to point to new wiki"
                    }
                ],
                "ns": 0,
                "title": "LuxCore SDL Reference Manual v2.0"
            },
            {
                "pageid": 7,
                "revisions": [
                    {
                        "revid": 28,
                        "parentid": 0,
                        "user": "Byob",
                        "timestamp": "2017-12-02T18:06:05Z",
                        "comment": ""
                    }
                ],
                "ns": 6,
                "title": "File:Imagepipeline tutorial result.png"
            },
            {
                "pageid": 8,
                "revisions": [
                    {
                        "revid": 31,
                        "parentid": 0,
                        "user": "Piita",
                        "timestamp": "2017-12-02T20:46:42Z",
                        "comment": "Created page with \" Matte represents a dull, diffuse surface and is very quick and efficient to render. Matte does not have any specular highlights so it works well for small background objects ...\""
                    }
                ],
                "ns": 0,
                "title": "LuxCoreRender Materials Matte"
            },
            {
                "pageid": 9,
                "revisions": [
                    {
                        "revid": 32,
                        "parentid": 0,
                        "user": "Piita",
                        "timestamp": "2017-12-02T21:04:12Z",
                        "comment": "Created page with \"  Matte Translucent is an extension of the matte material that also allows for transmission of light through the material. It is not shiny and transmitted light will obscure d...\""
                    }
                ],
                "ns": 0,
                "title": "LuxCoreRender Materials Matte Translucent"
            },
            {
                "pageid": 10,
                "revisions": [
                    {
                        "revid": 33,
                        "parentid": 0,
                        "user": "Piita",
                        "timestamp": "2017-12-02T21:23:47Z",
                        "comment": "Created page with \"The Glossy material represents a diffuse surface with a varnish coat. It is well suited to most plastics, lacquered wood, glazed ceramics (porcelain/tile), and wet surfaces. W...\""
                    },
                    {
                        "revid": 35,
                        "parentid": 33,
                        "user": "Piita",
                        "timestamp": "2017-12-03T09:09:23Z",
                        "comment": "/* Absorption Color / Depth */"
                    }
                ],
                "ns": 0,
                "title": "LuxCoreRender Materials Glossy"
            },
            {
                "pageid": 11,
                "revisions": [
                    {
                        "revid": 34,
                        "parentid": 0,
                        "user": "Piita",
                        "timestamp": "2017-12-03T08:53:10Z",
                        "comment": "Created page with \"The metal material represents a generic metal surface. It supports any color as base as well as loading of presets such as aluminum and gold.  == Options ==  === Color/Fresnel...\""
                    }
                ],
                "ns": 0,
                "title": "LuxCoreRender Materials Metal"
            },
            {
                "pageid": 12,
                "revisions": [
                    {
                        "revid": 36,
                        "parentid": 0,
                        "user": "Piita",
                        "timestamp": "2017-12-03T09:10:58Z",
                        "comment": "Created page with \"Glossy Translucent represents a diffuse surface with both a transmission component and a varnish coat. This material is well suited to most organic materials, including skin, ...\""
                    },
                    {
                        "revid": 37,
                        "parentid": 36,
                        "user": "Piita",
                        "timestamp": "2017-12-03T09:12:55Z",
                        "comment": ""
                    }
                ],
                "ns": 0,
                "title": "LuxCoreRender Materials Glossy Translucent"
            },
            {
                "pageid": 13,
                "revisions": [
                    {
                        "revid": 38,
                        "parentid": 0,
                        "user": "Piita",
                        "timestamp": "2017-12-03T09:28:45Z",
                        "comment": "Created page with \"The Mirror material represents a perfectly specular mirror.   == Options ==   === Reflection Color ===  This is the color of the mirror. Adjusting it will control the apparent...\""
                    }
                ],
                "ns": 0,
                "title": "LuxCoreRender Materials Mirror"
            },
            {
                "pageid": 14,
                "revisions": [
                    {
                        "revid": 39,
                        "parentid": 0,
                        "user": "Piita",
                        "timestamp": "2017-12-03T10:12:26Z",
                        "comment": "Created page with \"Car Paint is an advanced glossy material, simulating a diffuse surface with multiple reflective coatings. It works well for car paint, obviously, but is also well suited to an...\""
                    }
                ],
                "ns": 0,
                "title": "LuxCoreRender Materials Car Paint"
            },
            {
                "pageid": 15,
                "revisions": [
                    {
                        "revid": 40,
                        "parentid": 0,
                        "user": "Piita",
                        "timestamp": "2017-12-03T10:17:14Z",
                        "comment": "Created page with \"The Velvet material represents a diffuse fuzzy, velvety surface. It works well for velvet and other types of cloth. Its appearance can vary wildly with lighting conditions, yo...\""
                    }
                ],
                "ns": 0,
                "title": "LuxCoreRender Materials Velvet"
            },
            {
                "pageid": 16,
                "revisions": [
                    {
                        "revid": 41,
                        "parentid": 0,
                        "user": "Piita",
                        "timestamp": "2017-12-03T10:32:00Z",
                        "comment": "Created page with \"The Cloth material simulates a woven fabric. The model's parameters are too many to expose individually, but presets are available for typical fabrics such as denim, polyester...\""
                    }
                ],
                "ns": 0,
                "title": "LuxCoreRender Materials Cloth"
            },
            {
                "pageid": 17,
                "revisions": [
                    {
                        "revid": 50,
                        "parentid": 0,
                        "user": "Piita",
                        "timestamp": "2017-12-03T14:07:40Z",
                        "comment": "Created page with \"The Mix material is a special material that is used to combine two other materials. Note that it is possible to use one mix material as a component of another mix material. Th...\""
                    }
                ],
                "ns": 0,
                "title": "LuxCoreRender Materials Mix"
            }
        ]
    }
}