Difference between revisions of "MaxToLux Plugin Release Notes"

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* Fix denoiser not work on the final render
 
* Fix denoiser not work on the final render
 
* Fix texture issue that causes first texture always removed from scene and cause crash on the final render
 
* Fix texture issue that causes first texture always removed from scene and cause crash on the final render
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 +
===Installer Inprovment===
 +
 +
* Correct name in add remove the program
 +
* Better installation handler
 +
* detect 3dsmax location
 +
* Add registry keys to handle installation and uninstallation
  
 
===Knowing issues===
 
===Knowing issues===
Line 66: Line 73:
 
* image sampler Michell does not work properly
 
* image sampler Michell does not work properly
 
* wrong alpha channel in VFB
 
* wrong alpha channel in VFB
 
===Installer Inprovment===
 
 
* Correct name in windows add remove the program
 
* Better installation handler
 
* detect 3dsmax location
 
* Add registry keys to handle installation and uninstallation
 

Revision as of 13:52, 13 December 2020

MaxToLux

v0.5.4467-beta.3

New Features

  • Added the support for 3dsmax 2018-2019-2020-2021(Problem with openimageIO.dll still persist)
  • Added the support for sub materials
  • Added the support for sub textures
  • support for regional local language (beta)
  • Add support for render device selection
  • Add support for IBL (image-based lighting)
  • Add world volume support
  • Add support for Smooth segment group
  • Add support for multilayer material support
  • Add support for viewport material support (beta)
  • Add brand New Lux Lights
    • Laser
    • Sky
    • Sun
    • Spot
    • Point
    • Sphere
  • Add all image pipelines
    • Gamma Correction
    • Auto Linear
    • Lux Linear
    • Tonemap Linear
    • Reinhard
    • Gaussian Filter
    • Odin Denoiser

Improvments

  • Faster material preview
  • Better material preview
  • Better Gamma support (Still gamma need to be set off in 3dsmax)
  • Better support for VFB
  • Better support for Clone VFB


Fixed Bugs

  • Fixed issue with big scenes
  • Fix memory leak in render time
  • Fixed crash if Change Material type
  • Fixed crash if the texture has a long path or contains space - Replaced with the asset manager for better file handling
  • Fixed crash if any object, texture, or material name contains a special character or space
  • Fixed crash where no image pipeline selected
  • Fix glass does not render correctly
  • Fixed Sobol sampler does not work properly
  • Fix denoiser not work on the final render
  • Fix texture issue that causes first texture always removed from scene and cause crash on the final render

Installer Inprovment

  • Correct name in add remove the program
  • Better installation handler
  • detect 3dsmax location
  • Add registry keys to handle installation and uninstallation

Knowing issues

  • Bump and Normal bump not working correctly.
  • Volumetric map Missing
  • Wrong category for material
  • Lux Cameras Missing
  • Render element and layer missing
  • Lux Light incorrect bounding box
  • post-render effect like Bloom does not support yet (interface only)
  • uninstall plugin can cause 3dsmax crash
  • image sampler Michell does not work properly
  • wrong alpha channel in VFB