Difference between revisions of "MaxToLux Plugin Release Notes"

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===New Features===
===New Features===


* Added the support for 3dsmax 2018-2019-2020-2021(Problem with openimageIO.dll still persist)
* Added the support for sub materials
* Added the support for sub materials
* Added the support for sub textures
* Added the support for sub textures
* support for regional local language (beta)
* Add support for render device selection
* Add support for IBL (image-based lighting)
* Add world volume support
* Add support for Smooth segment group
* Add support for multilayer material support
* Add support for viewport material support (beta)
* Add brand New Lux Lights
** Laser
** Sky
** Sun
** Spot
** Point
** Sphere
* Add all image pipelines
** Gamma Correction
** Auto Linear
** Lux Linear
** Tonemap Linear
** Reinhard
** Gaussian Filter
** Odin Denoiser


===Improvments===
===Improvments===
* Faster material preview
* Faster material preview
* Better material preview
* Better material preview
* suport for regional local language (beta)
* Better Gamma support (Still gamma need to be set off in 3dsmax)
* Better support for VFB
* Better support for Clone VFB
*
 


===Fixed Bugs===
===Fixed Bugs===
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* Fixed crash if the texture has a long path or contains space - Replaced with the asset manager for better file handling
* Fixed crash if the texture has a long path or contains space - Replaced with the asset manager for better file handling
* Fixed crash if any object, texture, or material name contains a special character or space
* Fixed crash if any object, texture, or material name contains a special character or space
*
* Fixed crash where no image pipeline selected

Revision as of 13:37, 13 December 2020

MaxToLux

New Features

  • Added the support for 3dsmax 2018-2019-2020-2021(Problem with openimageIO.dll still persist)
  • Added the support for sub materials
  • Added the support for sub textures
  • support for regional local language (beta)
  • Add support for render device selection
  • Add support for IBL (image-based lighting)
  • Add world volume support
  • Add support for Smooth segment group
  • Add support for multilayer material support
  • Add support for viewport material support (beta)


  • Add brand New Lux Lights
    • Laser
    • Sky
    • Sun
    • Spot
    • Point
    • Sphere
  • Add all image pipelines
    • Gamma Correction
    • Auto Linear
    • Lux Linear
    • Tonemap Linear
    • Reinhard
    • Gaussian Filter
    • Odin Denoiser


Improvments

  • Faster material preview
  • Better material preview
  • Better Gamma support (Still gamma need to be set off in 3dsmax)
  • Better support for VFB
  • Better support for Clone VFB


Fixed Bugs

  • Fixed crash if Change Material type
  • Fixed crash if the texture has a long path or contains space - Replaced with the asset manager for better file handling
  • Fixed crash if any object, texture, or material name contains a special character or space
  • Fixed crash where no image pipeline selected