Difference between revisions of "LuxCoreRender Textures Blender"

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No. Go here: [[LuxCoreRender_Procedural_Textures]]
LuxCoreRender includes an implementation of the procedural textures from Blender. This gives LuxCoreRender access to a powerful set of a textures to complement its own. Note that these textures are supported within LuxCoreRender directly (thanks to GPL, that is possible). Blender itself does not generate these for LuxCore in any way, and you need not be using Blender to call them.  
LuxCoreRender includes an implementation of the procedural textures from Blender. This gives LuxCoreRender access to a powerful set of a textures to complement its own. Note that these textures are supported within LuxCoreRender directly (thanks to GPL, that is possible). Blender itself does not generate these for LuxCore in any way, and you need not be using Blender to call them.  


== Procedural Types ==
 
 
{| class="wikitable"
|
<gallery mode="nolines" widths=200px heights=200px>
file:Textures_blender_clouds.jpg|thumb|Blend
file:Textures_blender_clouds.jpg|thumb|Clouds
</gallery>
|-
|
<gallery mode="nolines" widths=200px heights=200px>
file:Textures_blender_clouds.jpg|thumb|Distorted Noise
file:Textures_blender_clouds.jpg|thumb|Magic
</gallery>
|-
|
<gallery mode="nolines" widths=200px heights=200px>
file:Textures_blender_clouds.jpg|thumb|Marble
file:Textures_blender_clouds.jpg|thumb|Musgrave
</gallery>
|-
|
<gallery mode="nolines" widths=200px heights=200px>
file:Textures_blender_clouds.jpg|thumb|Noise
file:Textures_blender_clouds.jpg|thumb|Stucci
</gallery>
|-
|
<gallery mode="nolines" widths=200px heights=200px>
file:Textures_blender_clouds.jpg|thumb|Voronoi
file:Textures_blender_clouds.jpg|thumb|Wood
</gallery>
|}
 
 
 
 
<!--
 


=== Blender Blend ===
=== Blender Blend ===
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Image:Lbtut_blnp_cellnoise.png|Cellnoise
Image:Lbtut_blnp_cellnoise.png|Cellnoise
</gallery>
</gallery>
-->

Latest revision as of 16:51, 10 December 2017

No. Go here: LuxCoreRender_Procedural_Textures


LuxCoreRender includes an implementation of the procedural textures from Blender. This gives LuxCoreRender access to a powerful set of a textures to complement its own. Note that these textures are supported within LuxCoreRender directly (thanks to GPL, that is possible). Blender itself does not generate these for LuxCore in any way, and you need not be using Blender to call them.