Difference between revisions of "LuxCoreRender Release Notes v2.2"

From LuxCoreRender Wiki
Jump to navigation Jump to search
Line 8: Line 8:
* Added AVG_SHADING_NORMAL AOV
* Added AVG_SHADING_NORMAL AOV
* [https://forums.luxcorerender.org/viewtopic.php?f=5&t=872 Integrated Intel Open Image Denoiser (Oidn)]
* [https://forums.luxcorerender.org/viewtopic.php?f=5&t=872 Integrated Intel Open Image Denoiser (Oidn)]
''Alpha0 released''


===Fixed Bugs===
===Fixed Bugs===


* Fixed rendering resume feature
* Fixed rendering resume feature
''Alpha0 released''


===Known Problems===
===Known Problems===
Line 28: Line 32:
* Support for Intel OIDN denoiser (WIP)
* Support for Intel OIDN denoiser (WIP)
* OIDN denoises the viewport once it pauses (enabled by default, pause after 10 seconds by default)
* OIDN denoises the viewport once it pauses (enabled by default, pause after 10 seconds by default)
''Alpha0 released''


===Fixed Bugs===
===Fixed Bugs===
Line 39: Line 45:
* Fix bug: pointiness was not working if the last material slot did not contain a pointiness node
* Fix bug: pointiness was not working if the last material slot did not contain a pointiness node
* Improve viewport startup in complex scenes by ignoring materials touched by the export process when evaluating future updates
* Improve viewport startup in complex scenes by ignoring materials touched by the export process when evaluating future updates
''Alpha0 released''
* Fix viewport denoiser not working without a camera


===Known problems===
===Known problems===

Revision as of 18:45, 25 February 2019

LuxCore

New Features

Alpha0 released

Fixed Bugs

  • Fixed rendering resume feature

Alpha0 released

Known Problems

Blender Addon (BlendLuxCore)

New features

  • Support for new PhotonGI cache (WIP)
  • Support for Intel OIDN denoiser (WIP)
  • OIDN denoises the viewport once it pauses (enabled by default, pause after 10 seconds by default)

Alpha0 released

Fixed Bugs

  • Fix Tool panel in blender reporting eye paths and light paths wrong
  • Fix Point light size draw function using location without constraints
  • Show noise halt threshold settings for Bidir engine
  • Fix some bugs in group instance visiblity
  • Fix missing srgb/linear conversion in HSV input of constant color node
  • Fix volume priority not being exported
  • Fix bug: pointiness was not working if the last material slot did not contain a pointiness node
  • Improve viewport startup in complex scenes by ignoring materials touched by the export process when evaluating future updates

Alpha0 released

  • Fix viewport denoiser not working without a camera

Known problems