Difference between revisions of "LuxCoreRender Release Notes v2.2"
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* [https://forums.luxcorerender.org/viewtopic.php?f=5&t=840 PhotonGI cache] | * [https://forums.luxcorerender.org/viewtopic.php?f=5&t=840 PhotonGI cache] | ||
* Added | * Added ALBEDO AOV | ||
* Added to BiDir the support for shading normal, geometry normal, position, material ID, UV, object ID, material ID color and Albedo AOVs | * Added to BiDir the support for shading normal, geometry normal, position, material ID, UV, object ID, material ID color and Albedo AOVs | ||
* Added AVG_SHADING_NORMAL AOV | |||
===Fixed Bugs=== | ===Fixed Bugs=== |
Revision as of 16:43, 2 February 2019
LuxCore
New Features
- PhotonGI cache
- Added ALBEDO AOV
- Added to BiDir the support for shading normal, geometry normal, position, material ID, UV, object ID, material ID color and Albedo AOVs
- Added AVG_SHADING_NORMAL AOV
Fixed Bugs
- Fixed rendering resume feature
Known Problems
- LuxCore API requires latin locale
- accelerator.bvh.builder.type = EMBREE_MORTON doesn't work with the latest Embree
- Python crashes when calling sys.exit()
- TILEPATHOCL (and RTPATHOCL) count the layers of transparent surfaces as an iteration of the rendering finite state machine so they requires to increase the max. path depth to avoid black regions.
- There may be artifacts when rendering glossy surface with high roughness values and DLSC