Difference between revisions of "LuxCoreRender Release Notes v2.1"
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* [https://github.com/LuxCoreRender/BlendLuxCore/commit/eb059f09216abb3956972606078da3c28f6b18df add lightgroup support for volumes] | * [https://github.com/LuxCoreRender/BlendLuxCore/commit/eb059f09216abb3956972606078da3c28f6b18df add lightgroup support for volumes] | ||
* [https://github.com/LuxCoreRender/BlendLuxCore/commit/6dbc6acce2de688988f44da1c8782afdb9b52e1f new invert texture node] | * [https://github.com/LuxCoreRender/BlendLuxCore/commit/6dbc6acce2de688988f44da1c8782afdb9b52e1f new invert texture node] | ||
* [https://github.com/LuxCoreRender/BlendLuxCore/issues/39 support for mesh auto smooth option] | |||
Fixed bugs: | Fixed bugs: | ||
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* [https://github.com/LuxCoreRender/BlendLuxCore/commit/c51cb8bdea78fd7202b99547ac4ea1ef364207c9 fix some errors if no there is no world] | * [https://github.com/LuxCoreRender/BlendLuxCore/commit/c51cb8bdea78fd7202b99547ac4ea1ef364207c9 fix some errors if no there is no world] | ||
* [https://github.com/LuxCoreRender/BlendLuxCore/commit/c1e925b0557c03d1c9247561265250d93c1f555e fix various bugs in world update logic when deleting/switching worlds] | * [https://github.com/LuxCoreRender/BlendLuxCore/commit/c1e925b0557c03d1c9247561265250d93c1f555e fix various bugs in world update logic when deleting/switching worlds] | ||
* [https://github.com/LuxCoreRender/BlendLuxCore/commit/a11234c94b4a8579df5bb387898aba31e716a421 fix hair export creating orphaned mesh data, improve hair export performance] | |||
Known problems: | Known problems: |
Revision as of 14:38, 31 May 2018
LuxCore
New features:
- Denoiser
- Updated to VisualStudio C++ 2017
- Updated to Boost v1.67
- Updated to OpenImageIO v1.8.11
- Updated to OpenEXR v2.2.0
- Updated to Embree v3.2.0
Fixed bugs:
- Fixed few errors in pyluxcoretools
- Fixed infinite lights emission for BIDIRCPU/LIGTHCPU
- Normal mesh now have a local space like instanced mesh (for animation and procedural textures)
Known problems:
- LuxCore API requires latin locale
- accelerator.bvh.builder.type = EMBREE_MORTON doesn't work with the latest Embree
- Python crashes when calling sys.exit()
BlendLuxCore
New features:
- show a label in the UI if OpenCL engine is selected in build without OpenCL support
- Allow random sampler to be used with Bidir (for better denoising results), show a warning if Metropolis is combined with the denoiser
- do not create a lightgroup pass if only the default lightgroup is used
- add operator to import multiple images at once (node editor), restructure node categories
- make LuxCore nodes work with reroutes
- add support for smoke velocity channel
- add lightgroup support for volumes
- new invert texture node
- support for mesh auto smooth option
Fixed bugs:
- fix incorrect halt condition check
- fix exception when updating light attributes from Python console
- Unsaved generated images do not work as imagemap textures
- fix ColorMix node having min/max sockets instead of scalars in clamp mode
- fix broken material preview
- fix backface sockets being visible by default
- Blender interface lags a lot when rendering large resolutions
- fix some errors if no there is no world
- fix various bugs in world update logic when deleting/switching worlds
- fix hair export creating orphaned mesh data, improve hair export performance
Known problems: