Difference between revisions of "LuxCoreRender Release Notes v2.0"

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* [http://www.luxrender.net/forum/viewtopic.php?f=8&t=13270 Save/resume rendering]
* [http://www.luxrender.net/forum/viewtopic.php?f=8&t=13270 Save/resume rendering]
* [http://www.luxrender.net/forum/viewtopic.php?f=8&t=13285 New convergence test code]
* [http://www.luxrender.net/forum/viewtopic.php?f=8&t=13285 New convergence test code]
* [http://www.luxrender.net/forum/viewtopic.php?f=8&t=13273 Render engine unification]
* [http://www.luxrender.net/forum/viewtopic.php?f=8&t=13273 Render engine unification (TILEPATH replaces BIASPATH, etc.)]
* [http://www.luxrender.net/forum/viewtopic.php?f=8&t=13308 Abstract API]
* [http://www.luxrender.net/forum/viewtopic.php?f=8&t=13308 Abstract API]
* [http://www.luxrender.net/forum/viewtopic.php?f=30&t=13329 Binary SDK]
* [http://www.luxrender.net/forum/viewtopic.php?f=30&t=13329 Binary SDK]

Revision as of 15:45, 26 December 2017

New features:

Fixed bugs:

  • Fixed a bug in Glossy2 material (Fresnel reflection related code)
  • Fixed NaNs in Metal2 material
  • Fixed NaNs in Scale texture bump mapping code
  • Fixed a bug when saving light sources defined with an old deprecated syntax

Known problems: